(Projects Capsystem)

Posted on September 28, 2009 by Jenna

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Projects: a Manual of Ambition

I’m fond of this. I’m afraid I had to mutilate it a little to extract it from the game in which it was originally embedded, and again because I eventually decided I wanted unrealistic rather than immersive rules for human evil. Before said mutilation, it was some of my best work in years. Perhaps it remains such!

Best wishes,